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Acrylic multiple with screenprinting in blue and black, 1981, inscribed with the signature and numbered. Published by Meissner Edition, Hamburg // Cube with Ambiguous Space by Rafael Jesus Soto, created in 1981, is an acrylic sculpture that exemplifies the artist's exploration of optical illusions and spatial ambiguity. This cube features screen-printed patterns in blue and black on transparent acrylic surfaces, creating an intricate play of lines and reflections. The intersecting lines produce a sense of depth and shifting perspectives, encouraging viewers to engage with the piece from multiple angles. As one moves around the cube, the internal and external spaces appear to morph, challenging the viewer’s perception of volume and depth. Published by Meissner Edition in Hamburg, this work is part of a limited edition of 75 pieces, each signed and numbered, capturing Soto's mastery in kinetic and optical art.
Cube with Ambiguous Space , 1981
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20 x 20 X 20 cm
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Acrylic multiple with screenprinting in blue and black, 1981, inscribed with the signature and numbered. Published by Meissner Edition, Hamburg // Cube with Ambiguous Space by Rafael Jesus Soto, created in 1981, is an acrylic sculpture that exemplifies the artist's exploration of optical illusions and spatial ambiguity. This cube features screen-printed patterns in blue and black on transparent acrylic surfaces, creating an intricate play of lines and reflections. The intersecting lines produce a sense of depth and shifting perspectives, encouraging viewers to engage with the piece from multiple angles. As one moves around the cube, the internal and external spaces appear to morph, challenging the viewer’s perception of volume and depth. Published by Meissner Edition in Hamburg, this work is part of a limited edition of 75 pieces, each signed and numbered, capturing Soto's mastery in kinetic and optical art.
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What is interactive art?
Interactive art is a form of art where the spectator is actively involved by the artist to achieve the artwork's purpose. This involvement can include allowing the visitor to walk around, in, or on the art installation, or even becoming a part of the artwork itself. Works in this category often feature computers, sensors, and interfaces that respond to various inputs such as meteorological changes, heat, motion, or other types of data programmed by the artist.
