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Acrylic multiple with screenprinting in blue and black, 1981, inscribed with the signature and numbered. Published by Meissner Edition, Hamburg // Cube with Ambiguous Space by Rafael Jesus Soto, created in 1981, is an acrylic sculpture that exemplifies the artist's exploration of optical illusions and spatial ambiguity. This cube features screen-printed patterns in blue and black on transparent acrylic surfaces, creating an intricate play of lines and reflections. The intersecting lines produce a sense of depth and shifting perspectives, encouraging viewers to engage with the piece from multiple angles. As one moves around the cube, the internal and external spaces appear to morph, challenging the viewer’s perception of volume and depth. Published by Meissner Edition in Hamburg, this work is part of a limited edition of 75 pieces, each signed and numbered, capturing Soto's mastery in kinetic and optical art.
Cube with Ambiguous Space , 1981
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20 x 20 X 20 cm
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Acrylic multiple with screenprinting in blue and black, 1981, inscribed with the signature and numbered. Published by Meissner Edition, Hamburg // Cube with Ambiguous Space by Rafael Jesus Soto, created in 1981, is an acrylic sculpture that exemplifies the artist's exploration of optical illusions and spatial ambiguity. This cube features screen-printed patterns in blue and black on transparent acrylic surfaces, creating an intricate play of lines and reflections. The intersecting lines produce a sense of depth and shifting perspectives, encouraging viewers to engage with the piece from multiple angles. As one moves around the cube, the internal and external spaces appear to morph, challenging the viewer’s perception of volume and depth. Published by Meissner Edition in Hamburg, this work is part of a limited edition of 75 pieces, each signed and numbered, capturing Soto's mastery in kinetic and optical art.
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What is kinetic art?
Kinetic art is an international movement that emerged in the 1920s and gained prominence in the 1960s, referring to art that involves both apparent and real motion. It encompasses any medium that includes movement, either relying on actual motion for its effect or being perceived as moving by the viewer. Early examples include canvas paintings designed to create optical illusions of movement. Today, kinetic art often refers to three-dimensional figures and sculptures, such as those operated by machines or those that move naturally. The movement covers a variety of styles and techniques that frequently overlap.
