Sam Francis

Untitled, 1984

106.7 X 73 inch

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Alert (Gray)

Invader's 'Invaded Cube NVDR1-1' 2022 giclée print with a pixelated Space Invader in the center of a Rubik's Cube with colorful squares.

Diasec-mounted Giclée on aluminium composite panel - Published by HENI Editions, London - Signed in ink on publisher's label affixed to the reverse // Invader's 'Invaded Cube NVDR1-1' (2022) is a vibrant giclée print mounted on an aluminum composite panel, showcasing the artist's playful and iconic fusion of retro video game aesthetics with contemporary art. This artwork reimagines the classic Rubik’s Cube with bright, glossy squares of red, blue, yellow, orange, and green. At the center of the cube, however, is an 8-bit pixelated 'Space Invader,' a symbol that has become synonymous with Invader’s work, blending nostalgia for early video games with modern street art influences. The high-gloss finish on the colored blocks contrasts with the matte pixelated invader in the center, drawing attention to the central theme of invasion. The artwork reflects Invader’s larger body of work, in which he 'invades' urban environments with pixelated mosaics inspired by vintage video games. The piece is published by HENI Editions and is signed in ink on the publisher’s label affixed to the reverse, underscoring its limited-edition status.

Artwork Copyright © Invader

Invaded Cube NVDR1-1, 2022

form

Medium

Edition

Diasec-mounted Giclée on aluminium composite panel - Published by HENI Editions, London - Signed in ink on publisher's label affixed to the reverse // Invader's 'Invaded Cube NVDR1-1' (2022) is a vibrant giclée print mounted on an aluminum composite panel, showcasing the artist's playful and iconic fusion of retro video game aesthetics with contemporary art. This artwork reimagines the classic Rubik’s Cube with bright, glossy squares of red, blue, yellow, orange, and green. At the center of the cube, however, is an 8-bit pixelated 'Space Invader,' a symbol that has become synonymous with Invader’s work, blending nostalgia for early video games with modern street art influences. The high-gloss finish on the colored blocks contrasts with the matte pixelated invader in the center, drawing attention to the central theme of invasion. The artwork reflects Invader’s larger body of work, in which he 'invades' urban environments with pixelated mosaics inspired by vintage video games. The piece is published by HENI Editions and is signed in ink on the publisher’s label affixed to the reverse, underscoring its limited-edition status.

Artwork Copyright © Invader

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Invaded Cube NVDR1-1, 2022

Limited Edition Print

Giclée Printing

Currently Not Available

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What is appropriation?

Appropriation in art involves using pre-existing images or objects with little or no modification. This technique has played a significant role across various art forms, including visual arts, music, performance, and literature. In visual arts, appropriation refers to the practice of adopting, sampling, recycling, or borrowing elements—or even entire forms—of existing visual culture, integrating them into new works to create meaning or critique.

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