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wood, LED animation // Miguel Chevalier’s Mini Voxels Light Blue is a dynamic sculpture crafted in 2015 from wood and LED animation, illustrating his mastery in integrating digital art with physical form. This cube-shaped piece is punctuated by an intricate grid pattern that reveals an entrancing blue LED display within. The light pulses and shifts, creating a sense of depth and movement, as though the cube contains an infinite series of digital waves. The contrast between the static, structured wooden frame and the animated blue light embodies the intersection of the tangible and virtual worlds. Chevalier, renowned for his exploration of digital aesthetics, uses Mini Voxels Light Blue to invite viewers into a meditative experience of light, space, and digital rhythm.
mini voxels light blue, 2015
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30 x 30 X 32 cm
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Details
Artist
Styles
wood, LED animation // Miguel Chevalier’s Mini Voxels Light Blue is a dynamic sculpture crafted in 2015 from wood and LED animation, illustrating his mastery in integrating digital art with physical form. This cube-shaped piece is punctuated by an intricate grid pattern that reveals an entrancing blue LED display within. The light pulses and shifts, creating a sense of depth and movement, as though the cube contains an infinite series of digital waves. The contrast between the static, structured wooden frame and the animated blue light embodies the intersection of the tangible and virtual worlds. Chevalier, renowned for his exploration of digital aesthetics, uses Mini Voxels Light Blue to invite viewers into a meditative experience of light, space, and digital rhythm.
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What is ‘light and space’?
The Light and Space Movement refers to loosely affiliated art movements connected to minimalism, geometric abstraction, and op art that originated in Southern California in the 1960s. Greatly influenced by artist John McLaughlin, these artists focused on sensory phenomena such as light, perception, and space as central elements of their work. They also incorporated cutting-edge technologies from the aerospace and engineering industries to develop light-filled and sensuous objects, creating immersive experiences that emphasize the viewer's perception.
